
IDEA
One side of the room is filled with white milk, the other a liquid of a contrasting color. Participants are separated in two teams and their objective is to keep their side pure. As bits or viscous streams of one side travel to the other side they begin to make dissonant noise. This noise travels with the objects. Teams collaborate to keep the noise from overriding and invading their side.
USE
Wii as input
Maybe Processing to generate visuals (?)
Or what would be best for sound? Max/MSP might work better